Grand Theft Auto V has an entire post-game side quest that revolves around collecting spaceships parts for a UFO. Some of the hidden stuff in GTA games are nothing more than just something to look at while others actually have gameplay/side quest implications. The story was definitely at the center of GTA V but post-game content got nuts. GTA IV was the first game on new consoles (PS3 and Xbox 360) so they didn't go absolutely crazy with hidden stuff and told the first serious story in the franchise, but they got right back on the crazy wagon with GTA V. After San Andreas came out, there was about a five year window between numbered GTA games, and that gave the developers time to fill them with secrets. Grand Theft Auto III and Vice City were both big games but it was really with San Andreas that they started to get nuts with easter eggs and hidden places. With every entry of the series the scale and scope have just gotten bigger, and that also means that Rockstar (the developer) has had a bigger playground to hide things. Saying a Grand Theft Auto game is huge is a bit of an understatement.
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